Windows 8 Omnigraffle stencil

By Laurence Veale | 9 Comments

Last week, I had the opportunity to immerse myself in the world of Windows 8.

Microsoft’s newest OS, due to launch at the end of October, is quite radically different to what I’d seen before.

First off, how it works – it’s “touch first”, designed for use on a new range of tablets or “slates”, which launch alongside Windows 8.

This move positions Microsoft in a similar space to Apple – not merely in a software plus hardware kind of way, but in the experiences that become possible when you combine the two.

Then, there’s how it looks, though form is not something you should split from function.

Gone are the metaphors of the graphical user interface and in their place is a typography-focused design for the touch user interface where it’s more about content, not chrome  and with this typographic emphasis comes the structure of “the grid” which brings a clean visual order.

Ultimately, they’ve brought original ideas and culture into the new OS, something Steve Jobs famously said they lacked. Design? They’ve always had design, now they’ve got taste too.

Getting started with Windows 8 app design

You should download the Windows 8 OmniGraffle stencil I’ve put together so you can start designing great Windows 8 apps, tastefully on your Mac.

And if you’re not familiar with them, check out the guidelines, designing UX for apps and if you can make the time, take the training workshop videos from Microsoft (a day’s worth).






9 responses to “Windows 8 Omnigraffle stencil

  1. I’m sure it’s a lovely stencil, and I love OmniGraffle as the next Mac-head. But really, there’s no excuse not to design Windows apps on Windows these days. If nothing else, it’ll help you immerse yourself in the desktop you’re designing for… there’s nothing more disappointing than using something that doesn’t integrate nearly as it could or should with environment A, because its designer was more familiar with environment B and chose to design it there.

  2. Scott, it is a lovely stencil.

    And I agree that at some point you need to get into visual studio and Blend, but for wireframes, I don’t think it matters.

    What matters is design time over tool time (spending more time on design than on working out how to use the tools) and if designers are more comfortable in Omnigraffle, Balsamiq or pen and paper, then that’s okay.


Comments are closed.